ROCKET ARENA MAPS

These are fun if you have a LAN.

     Just follow these easy steps to create a Rocket style Arena. These maps are quick and brutal you can start off with anything you like and then the first person to get 1 kill wins. It kind of reminds me of playing speedball paintball.

  • Create all the entities you wish the player to spawn into the world with, and make sure they are somewhere within the world (they can be hanging off in space somewhere within the confines of your world.)

  • Add a target_give entity somewhere in the world.

  • Create all the spawn spots you wish to be in your map.

  • Select the target_give entity.

  • Select an entity in the map you placed in step 1 that you wish the player to spawn in with.

  • Hit Ctrl-K in the editor to link the two items together.

  • Repeat the last 3 steps until the target_give is linked to all the entities you wish the player to spawn into the world with.

  • Select a spawn spot

  • Select the target_give entity

  • hit Ctrl-K in the editor to link the two entities together.

  • Repeat steps 8 through 10 until all the spawn spots are linked to the target_give entity.

  • BSP your map

  • Set g_gametype to tournament mode and set fraglimit of 1

     An alternate use of target_give is how it is used it in q3dm10 to create the "power tube" that gives you health and armor. The tube has a trigger_multiple with a wait of 0.5, linked to a target_give, which is linked to a small health and an armor shard.