These are fun if you have
a LAN.
Just follow these easy steps to
create a Rocket style Arena. These maps are quick and brutal you can start
off with anything you like and then the first person to get 1 kill wins.
It kind of reminds me of playing speedball paintball.
-
Create all the entities you wish the player to spawn
into the world with, and make sure they are somewhere within the world
(they can be hanging off in space somewhere within the confines of
your world.)
-
Add a target_give entity somewhere in the world.
-
Create all the spawn spots you wish to be in your map.
-
Select the target_give entity.
-
Select an entity in the map you placed in step 1 that
you wish the player to spawn in with.
-
Hit Ctrl-K in the editor to link the two items
together.
-
Repeat the last 3 steps until the target_give is
linked to all the entities you wish the player to spawn into the world
with.
-
Select a spawn spot
-
Select the target_give entity
-
hit Ctrl-K in the editor to link the two entities
together.
-
Repeat steps 8 through 10 until all the spawn spots
are linked to the target_give entity.
-
BSP your map
-
Set g_gametype to tournament mode and set fraglimit of
1
An
alternate use of target_give is how it is used it in q3dm10 to create the
"power tube" that gives you health and armor. The tube has a
trigger_multiple with a wait of 0.5, linked to a target_give, which is
linked to a small health and an armor shard. |